Storage

A storage provides a temporary area for data exchange between a client and the server. A client may upload data into a storage on the server. This data can then for example be retrieved to execute a ruleset.

A storage is normally meant to be used for a relatively short period. A storage expires after a certain amount of time (see the mdw.server.storage.expiration property). When expired, the storage content is deleted and can no longer be retrieved.

Related tasks
Configuring
Integrating Storage