Interface CallBehaviorAction

  • All Superinterfaces:
    Action, ActivityNode, CallAction, Comparable<Object>, Element, org.eclipse.emf.ecore.EModelElement, org.eclipse.emf.ecore.EObject, ExecutableNode, InvocationAction, MDWEObject, MDWObject, NamedElement, org.eclipse.emf.common.notify.Notifier, RedefinableElement

    public interface CallBehaviorAction
    extends CallAction
    A representation of the model object 'Call Behavior Action'. A call behavior action is a call action that invokes a behavior directly rather than invoking a behavioral feature that, in turn, results in the invocation of that behavior. The argument values of the action are available to the execution of the invoked behavior. For synchronous calls the execution of the call behavior action waits until the execution of the invoked behavior completes and a result is returned on its output pin. The action completes immediately without a result, if the call is asynchronous. In particular, the invoked behavior may be an activity.

    The following features are supported:

    See Also:
    UMLPackage.getCallBehaviorAction()
    • Method Detail

      • setBehavior

        void setBehavior​(Behavior value)
        Sets the value of the 'Behavior' reference.
        Parameters:
        value - the new value of the 'Behavior' reference.
        See Also:
        getBehavior()
      • validateArgumentPinEqualParameter

        boolean validateArgumentPinEqualParameter​(org.eclipse.emf.common.util.DiagnosticChain diagnostics,
                                                  Map context)
        The number of argument pins and the number of parameters of the behavior of type in and in-out must be equal. true
      • validateResultPinEqualParameter

        boolean validateResultPinEqualParameter​(org.eclipse.emf.common.util.DiagnosticChain diagnostics,
                                                Map context)
        The number of result pins and the number of parameters of the behavior of type return, out, and in-out must be equal. true