Interface BroadcastSignalAction

  • All Superinterfaces:
    Action, ActivityNode, Comparable<Object>, Element, org.eclipse.emf.ecore.EModelElement, org.eclipse.emf.ecore.EObject, ExecutableNode, InvocationAction, MDWEObject, MDWObject, NamedElement, org.eclipse.emf.common.notify.Notifier, RedefinableElement

    public interface BroadcastSignalAction
    extends InvocationAction
    A representation of the model object 'Broadcast Signal Action'. A broadcast signal action is an action that transmits a signal instance to all the potential target objects in the system, which may cause the firing of a state machine transitions or the execution of associated activities of a target object. The argument values are available to the execution of associated behaviors. The requestor continues execution immediately after the signals are sent out. It does not wait for receipt. Any reply messages are ignored and are not transmitted to the requestor.

    The following features are supported:

    See Also:
    UMLPackage.getBroadcastSignalAction()
    • Method Detail

      • setSignal

        void setSignal​(Signal value)
        Sets the value of the 'Signal' reference.
        Parameters:
        value - the new value of the 'Signal' reference.
        See Also:
        getSignal()
      • validateNumberAndOrder

        boolean validateNumberAndOrder​(org.eclipse.emf.common.util.DiagnosticChain diagnostics,
                                       Map context)
        The number and order of argument pins must be the same as the number and order of attributes in the signal. true
      • validateTypeOrderingMultiplicity

        boolean validateTypeOrderingMultiplicity​(org.eclipse.emf.common.util.DiagnosticChain diagnostics,
                                                 Map context)
        The type, ordering, and multiplicity of an argument pin must be the same as the corresponding attribute of the signal. true